Current Projects:

OpenGL and Game Engine
February 14, 2018

Earlier this year I decided to take a step back from making games or doing game jams so I could build a game engine from the ground up using OpenGL and no libraries.

Progress so far

Learning OpenGL

OpenGL Cubes Specular Lighting

I wanted to do this partly as a learning experiment because I enjoy knowing how everything works. The other reason is I have never been super happy with any commercial game engine I have used.

It's alive!!!
February 9, 2018

Not my project but a friends. Check it out!
Revenge Games

Uthgard Player Tracker
December 8, 2017

I decided I wanted to play with a database. So, I made a log file reader for Dark Age of Camelot to process kill spam. Then I wrote some PHP code to glue it all together. The theory is that it will kind of track player locations, so I can find the action easier. No clue how useful it is yet, but I think it is neat.

Check it out here! Uthgard Player Tracker.

"Show me a thoroughly satisfied man and I will show you a failure." - Thomas Edison