Tile Engine

Status: Completed
Last Update: 4/3/2013
System Requirments: .NET Framwork 3.5 or greater and a video card that supports OpenGL 2.1 or greater.

This was my first real attempt at making a tile engine so I could build a game world with tiles like the old style RPG games. I was able to load up 9900 32x32 tiles without much FPS drop by adding some code to not render tiles that were off the screen.

Screenshot Screenshot

Update Log:
Started Project.
"It is difficult to say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow." - Robert H. Goddard